Rufe talla

CES na wannan shekara a Las Vegas, Nevada ya kawo sabbin kayayyaki da yawa, amma ya nuna wa duniya cewa a hankali gaskiyar gaskiya tana shiga ƙarƙashin fatar talakawa, waɗanda a baya ba su yi rajistar wannan mahimmin ɓangaren don zurfafa abubuwan gani ba. Tare da masu haɓaka wasan kwaikwayo da kamfanonin kayan aiki, wannan fasaha na iya barin alama mai mahimmanci.

Don haka yana da ɗan mamaki cewa ɗaya daga cikin mafi girma, kamfanoni masu saiti na al'ada yana kallon kasuwar gaskiya ta kama-da-wane. Muna magana ne game da Apple, wanda a halin yanzu a fagen zahirin gaskiya yana ba da alamu kaɗan kaɗan cewa yana da wani abu da aka shirya ...

"Gaskiya ta zahiri wani abu ne kamar magajin wasan PC," in ji abokin haɗin gwiwar masana'antar kwamfyutocin caca Alienware Frank Azor a cikin sanarwar haɗin gwiwa tare da Palmer Luckey, wanda ya kafa Oculus, ɗaya daga cikin manyan 'yan wasa a cikin filin VR ya zuwa yanzu.

Dukansu mazan suna da dalilansu na irin wannan magana, tabbas suna goyan bayan aiki. A cewar Azor, wasannin da ke da alaƙa da gaskiyar kama-da-wane suna wakiltar sha'awar tallace-tallace iri ɗaya da wasannin PC suka nuna shekaru ashirin da suka gabata. "Duk abin da muka ƙirƙira za a haɓaka tare da gaskiyar gaske," in ji Azor, wanda, ban da Alienware, shi ma ke jagorantar sashin XPS na Dell.

Juyin juya halin wasan da ya faru a tsakiyar shekaru casa'in na ƙarni na ƙarshe ya wuce gaba ɗaya kamfani mafi daraja a yanzu a duniya - Apple. Tun daga wannan lokacin, a hankali kamfanin ya ci gaba da haɓaka sunansa mai daraja, a tsakanin sauran abubuwa, har ma a fagen masana'antar caca da kuma musamman a kan dandamali na iOS, wanda ke samun nasara a fagen wasan. Duk da wannan gaskiyar, duk da haka, ba a kan shafi ɗaya ba ne kamar masu haɓakawa waɗanda suka ba wa duniya almara, al'adu da shahararrun wasanni akan duka PC da na'urorin wasan bidiyo. Gaskiya sama da duka, Mac ɗin kawai bai isa ga ’yan wasa masu sha’awar ba, musamman saboda dalilin da aka ambata a sama, wato “faɗaɗɗen barci” na haɓakar wasan.

Tambayar yanzu tana rataye a cikin iska game da tsawon lokacin da Apple zai ɗauka don haɗa samfuran da ke tallafawa gaskiyar gaskiya a cikin fayil ɗin sa. Ko gogewar wasan kwaikwayo ne ko tafiye-tafiye iri-iri da simintin ƙirƙira, gaskiyar kama-da-wane wataƙila mataki na gaba ne a duniyar fasaha, kuma ba zai yi kyau Apple ya yi barci kamar yadda ya yi a masana'antar caca ba.

Babu shakka game da gagarumin jagoranci na Californian Oculus, wanda ya zama sananne a cikin wannan masana'antar, musamman godiya ga ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun Ƙwararrun 3D daga 1993 sun jagoranci Palmer Luckey. . Lasifikan kai na Rift ya zama irin wannan jagorar yayin da ake magana akan gaskiyar kama-da-wane. Koyaya, wasu sunaye kuma suna ƙoƙarin tabbatar da kansu a cikin wannan yaƙin.

Google yana shiga kasuwa tare da tsarin yanayin Jump, wanda aka yi niyya don taimakawa masu shirya fina-finai musamman kuma yana ba ku damar harba bidiyo mai digiri 360 akan layi. Microsoft sannu a hankali yana fara rarraba kayan haɓakawa don abin da ake tsammani na'urar kai ta HoloLens. Valve da HTC suna saka hannun jari a cikin samar da HTC Vive, wanda ake tsammanin zai zama mai fafatawa kai tsaye ga Oculus Rift. A ƙarshe amma ba kalla ba, Sony kuma yana ci gaba tare da sashinsa na PlayStation, wanda ke nufin cewa wannan giant ɗin Jafan zai mai da hankali kan ƙwarewar caca da gaske. Bayan haka, hatta Nokia na motsi a fagen gaskiya. Don haka Apple yana cikin ma'ana ba ya cikin wannan jerin.

Kowane ɗayan waɗannan kamfanoni za su yi aiki tuƙuru don yin abin da ya dace da abin da ya dace. Ba kawai masu haɓaka ɓangare na uku ake buƙata ba, har ma da haɗin kayan masarufi da software masu inganci.

Kamar yadda aka saba ga Apple, koyaushe yana shiga kasuwa tare da samfuran "balagagge", nagartattun samfuran da gogewa. Ba shi da mahimmanci a gare shi ya zama na farko, amma sama da duka ya yi to daidai. A bara, duk da haka, ya nuna tare da samfura sama da ɗaya cewa wannan mantra na dogon lokaci baya amfani sosai. Komai na iya zama mai haske a saman, amma musamman a gaban software, ba tare da matsaloli da kwari ba ne ake buƙatar gyarawa a cikin 2016.

Saboda haka, mutane da yawa suna hasashen ko Apple ya kamata ya zo da nasa ra'ayin VR da wuri-wuri, koda kuwa ba zai iya samun samfurin gaba ɗaya ba tukuna. Misali, Microsoft yayi daidai da HoloLens. Ya nuna hangen nesa a shekara daya da suka wuce yayin da yake ci gaba da bunkasa shi, kuma a wannan shekara ne kawai za mu iya tsammanin yin amfani da farko mai mahimmanci, ainihin duniya yayin da na'urar kai ta kai ga masu haɓakawa.

Irin wannan abu ba yawanci ya kasance salon Apple ba, amma masana sun yi imanin cewa daga baya ya shiga duniyar VR, mafi muni zai kasance gare shi. Kamar yadda aka ambata a sama, manyan 'yan wasa suna gwagwarmaya don rabonsu na kasuwa na gaskiya, kuma zai zama mahimmanci wanda dandamali ya ba da yanayi mafi kyau da ban sha'awa ga masu haɓakawa. Har sai Apple ya gabatar da dandamali, ba shi da sha'awar al'ummar haɓakawa.

Akwai wani yanayin ko da yake, wanda shine Apple ba zai shiga cikin gaskiya ba kwata-kwata kuma, kamar fasahohi da yawa da abubuwan da suka faru a baya, gaba ɗaya sun yi watsi da shi, amma idan aka ba da yadda ake sa ran masana'antar VR ta kasance mai mahimmanci da girma (a cewar kamfanin. Tractica ana tsammanin sayar da na'urar kai ta VR miliyan 2020 nan da 200), ba haka ba ne. Bayan haka, kuma da sayan kamfanoni Gyaran fuska ko Metaio suna ba da shawarar cewa Apple yana daɗaɗawa a cikin gaskiyar kama-da-wane, kodayake waɗannan abubuwan siye sune kawai alamar alama har yanzu.

Gaskiyar gaskiya ta yi nisa da wasa kawai. Apple na iya yin sha'awar, misali, a cikin simulations na zahiri, na tafiya ko wasu amfani masu amfani. A ƙarshe, yana iya zama fa'ida cewa injiniyoyinsa na iya yin nazarin samfuran gasa na dogon lokaci, saboda idan ba su yi hakan ba na dogon lokaci, Apple na iya fito da samfuran sa na VR mai gogewa, wanda zai iya zama tushen asali. magana da wasan.

2016 ba shakka ita ce shekarar da za a iya ɗaukar jin daɗin gaskiyar gaskiya zuwa wani matakin daban. Kamfanoni irin su Oculus, Google, Microsoft, HTC, Valve, da Sony suna tura fasahar. Ko Apple kuma zai bincika wannan kusurwar har yanzu ba a san shi ba, amma idan yana son ci gaba da kasancewa a matakin fasaha, tabbas bai kamata ya rasa VR ba.

Source: gab
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