Rufe talla

Labari mai ban sha'awa game da babban dawowa yana yaduwa a cikin gidan yanar gizo. Wadanda suka kirkiro Marathon na almara na trilogy, Myth ko shahararrun jerin Halo suna shirin wani babban abu don iOS. Haka ne, labari ne mai rai, mai haɓaka wasan Bungie Studios, wanda Alex Seropian ya kafa a cikin 1991. Bungie Studios ya girma daga ɗakin studio na mutum ɗaya zuwa babban kamfani mai ci gaba mai nasara wanda ke samun biliyoyin riba.

marathon

Shekarar ta kasance 2794 (1991 AD) kuma kumbon Marathon na UESC yana kewaya duniyar Tau Ceti IV. Amma sararin samaniya mai zaman lafiya ya ketare ta hanyar rundunonin tseren bawa na Pfhor, kuma mulkin mallaka na ɗan adam ba zato ba tsammani yana da bege guda ɗaya a cikin sabis na tsaro, wanda kai memba ne.

Marathon mutum ne na 1st sci-fi harbi don Mac. Ya kawo sabbin abubuwa da yawa zuwa duniyar wasan caca, kamar su makamai biyu, taɗi ta murya a cikin 'yan wasa da yawa, editan ƙirar kimiyyar lissafi, da makamantansu. Kashi na biyu na Marathon: Durandal shine wasan farko da Bungie ya saki akan Windows ban da sigar Mac. To, kawai magoya bayan da ke da Macintosh a gida za su iya buga wasan Marathon: Infinity trilogy.

Waɗanda ba su da darajar gudanar da sanannen Marathon na Bungie na iya gwada lafiyar su a kan asali na trilogy, wanda yake a halin yanzu. kyauta.

Apple vs. Microsoft

A cikin 1999, a Macworld, Steve Jobs da kansa ya gabatar da babban aikin wasan kwaikwayo na Bungie Studios. Duk da nasarorin da aka samu, ɗakin studio yana da manyan matsalolin kuɗi kuma yana neman mai siye na dogon lokaci. Phil Schiller, babban mataimakin shugaban tallace-tallacen kayayyaki, ya tuntubi Ayyuka game da yuwuwar siyan, amma Steve ya ce a'a. Tuni bayan mako guda, bayan ƙarin bincike, ya yanke shawarar siyan Bungie. Nan da nan Schiller ya buga waya tare da tayin da aka shirya, amma ya sami bayanin baƙin ciki a ɗayan ƙarshen wayar.

Bungie Studios ya riga ya sanya hannu kan saye kuma, kamar yadda ake cewa: "Farko zo, fara hidima," Bungie ya zama wani ɓangare na Sashin Wasannin Microsoft a 2000.

Ana zargin ayyuka sun fusata da wannan bayanin, saboda Mac ɗin ya rasa fitaccen mai haɓakawa, inda za a iya cewa Bungie Studios shine ɗakin wasan kotu na dandalin Mac.

Fans, mahalarta a cikin saye da manazarta a duk faɗin duniya sun tambayi abin da idan tambayoyi, amma a yau mun riga mun san yadda ya juya. Mun kuma san cewa Bungie ya sake zama mai zaman kansa bayan ingantaccen haɗin gwiwa tare da MS. Wannan kuma shine dalilin da ya sa ake sa ran dawowar babban dawowa akan dandamalin Apple, musamman akan iOS mai nasara sosai. Ko hanyoyin Bungie da Apple za su haye abu ne mai yuwuwa, amma bari mu yi mamaki.

Hasashe game da tsare-tsaren Bungie ba su da ban tsoro, saboda iOS babbar kasuwa ce da ba dade ko ba dade za ta jawo hankalin duk manyan masu haɓakawa. To, a wannan yanayin, ya fi game da komawa dandalin ku na asali. Wanda ke ba wa wannan gwamnati nauyi mai mahimmanci.

Shin zai zama Crimson?

La'akari da abin da take zai kasance, ko za su bi hanyar sake yin wani sanannen classic, ko gwada sabon ra'ayi a cikin sabon ruwa, an tattauna a cikin da yawa tattaunawa forums. Dukkansu sun ambaci suna mai ban mamaki Crimson. Wannan sunan wani launi ja ne na musamman, wanda bai gaya mana wani takamaiman wani abu ba. Ya kamata ya kasance game da nau'in nau'in MMO (manyan mai yawa akan layi), wanda kuma ba sabon abu bane akan iOS, amma babu isasshen lakabi masu inganci daga gogaggun masu haɓakawa.

Raba ra'ayoyin wasanku da sha'awar ku tare da mu a cikin tattaunawar.

Albarkatu: www.9to5mac.com a www.macrumors.com
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